
XR concepts and technologies quiz
Authored by Pavel Taskov
Mathematics, English
University
Used 1+ times

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10 questions
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1.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Which of the following are valid examples of AR displays? Choose all that apply.
A smartphone showing a doggy face superimposed on your actual face making you look like a cute dog.
A headset showing the real world with virtual object that appear as if they were part of the same world
A laptop showing a youtube video
A classroom projector showing slides on the wall
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
One of the ways VR technologies work is by displaying a slightly different image to each eye. This is known as what?
Field of view
Stereoscopic display
Degeres of freedom
3.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Which of the following are examples of autonomy / agency in VR? Choose all that apply.
The user can choose their own perspective on the scene
The user can choose a level of difficulty in the game menu
The user can choose the rendering quality in the settings menu
The user can choose to navigate the scene in many different ways
The user can choose to interact with any objects in the scene
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following statements best describes the feelign of presence in VR? Choose one (1)
The user feels like they are there and that what they see is actually happening to them
The user feels like all the cnotent is just virtual and not real
The user feels like everything is just happening in virtual reality
5.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
In Michael’s DIRT Rally 2 VR demo, which factors contributed to a more immersive experience? Choose all that apply.
Sound of the car engine
Realistic looking cars
Car seat, steering wheel, handbrake and gearshift
6.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What does it mean for the user when a VR headset supports six degrees of freedom (6 DOF) tracking? Choose all that apply.
The user will have to remain seated
The user will be able to look and walk around in VR
The user may lean forward to look more closely at the VR content
7.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
What does it mean for the user when they are using a marker-based AR application? Choose all that apply.
The user only needs to show the marker once to start the AR application
The user can move the device closer to the marker and the AR content will appear larger
The user may hold hte marker in their hand to see the AR content
The user may place a marker in the real world to see the AR content
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