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Quiz 1: Steps in Problem Solving

Authored by nur abdullah

Computers

University

Used 12+ times

Quiz 1: Steps in Problem Solving
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20 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

WHICH IS STEP 3 IN PROBLEM SOLVING?

DESIGN A SOLUTION

PROBLEM ANALYSIS

IMPLEMENTATION

TESTING

DOCUMENTATION

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

WHICH IS STEP 5 IN PROBLEM SOLVING?

DESIGN A SOLUTION

PROBLEM ANALYSIS

IMPLEMENTATION

TESTING

DOCUMENTATION

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

WHICH IS STEP 1 IN PROBLEM SOLVING?

DESIGN A SOLUTION

PROBLEM ANALYSIS

IMPLEMENTATION

TESTING

DOCUMENTATION

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

WHICH IS STEP 2 IN PROBLEM SOLVING?

DESIGN A SOLUTION

PROBLEM ANALYSIS

IMPLEMENTATION

TESTING

DOCUMENTATION

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

WHICH IS STEP 4 IN PROBLEM SOLVING?

DESIGN A SOLUTION

PROBLEM ANALYSIS

IMPLEMENTATION

TESTING

DOCUMENTATION

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

WHICH STATEMENT DESCRIBES TESTING?

We specify a plan that will solve the problem and elaborate the plan into step by step solution (algorithm).

In this step, we should identify the Input, Process and Output to define the problem given.

The process of implementing an algorithm by writing a computer program such as Scratch program.

After a program is compiled, we must run the program and verify it with different inputs.

Contains description of the program that helps other programmers in editing or maintaining the program later.

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

WHICH STATEMENT DESCRIBES DESIGN A SOLUTION?

We specify a plan that will solve the problem and elaborate the plan into step by step solution (algorithm).

In this step, we should identify the Input, Process and Output to define the problem given.

The process of implementing an algorithm by writing a computer program such as Scratch program.

After a program is compiled, we must run the program and verify it with different inputs.

Contains description of the program that helps other programmers in editing or maintaining the program later.

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