Advanced Game Design Midterm

Advanced Game Design Midterm

University

25 Qs

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Advanced Game Design Midterm

Advanced Game Design Midterm

Assessment

Quiz

Other, Computers, Arts

University

Practice Problem

Hard

Created by

Joshua Nievas

Used 13+ times

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25 questions

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1.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Games that are created and released typically by mid-size or major publishers; usually anything that cannot be classified as “indie.”

2.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Shorthand for anything that goes into a video game – characters, objects, sound effects, maps, environments, etc.

3.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Creating a stable and predictable gaming experience. For example, by making sure weapons deal appropriate damage and armor absorbs the damage adequately, as opposed to giving one weapon considerably more power than others, or by making levels too difficult to enjoyably complete.

4.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

A game version that contains all major features and assets. This version of a game contains no major bugs and is on its way to code release.

5.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Any development issue that makes a game unenjoyable, unstable, or unplayable in its current state.

6.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Game development lingo for the “version” of a game. Also known as a “release” or “release candidate.”

7.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

Segments of a game that are not controlled by the player. These are usually used to draw attention to major story points.

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