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Test 2: Unity and C# Integration

Authored by Mark Langa

Professional Development

University

Used 6+ times

Test 2: Unity and C# Integration
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20 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Unity automatically creates a Scripts folder for us.

True

False

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Unity C# scripts use the _____ extension.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the default text editor for Unity?

Depends on what has been installed before hand.

Visual Studio Code

Visual Studio Community

Notepadd

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

There is no need to save C# scripts before they can be used in Unity.

True

False

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

C# scripts need to be attached to a GameObject to work within Unity.

True

False

6.

FILL IN THE BLANK QUESTION

30 sec • 1 pt

Code that needs to run each time a frame is drawn is put in the _________ method.

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Code that would only run once when a script is initialised is put in the __________ Method

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