
Test 2: Unity and C# Integration
Authored by Mark Langa
Professional Development
University
Used 6+ times

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20 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Unity automatically creates a Scripts folder for us.
True
False
2.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
Unity C# scripts use the (a) extension.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the default text editor for Unity?
Depends on what has been installed before hand.
Visual Studio Code
Visual Studio Community
Notepadd
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
There is no need to save C# scripts before they can be used in Unity.
True
False
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
C# scripts need to be attached to a GameObject to work within Unity.
True
False
6.
FILL IN THE BLANKS QUESTION
30 sec • 1 pt
Code that needs to run each time a frame is drawn is put in the (a) method.
7.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
Code that would only run once when a script is initialised is put in the (a) Method
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