Lesson 5

Lesson 5

University

20 Qs

quiz-placeholder

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Lesson 5

Lesson 5

Assessment

Quiz

World Languages, English

University

Practice Problem

Medium

Created by

Joselyn Hernandez

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20 questions

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1.

MULTIPLE CHOICE QUESTION

20 sec • 1 pt

Media Image

Which of the following is NOT a way to apply gamification in the classroom?

Class competitions

Teacher vs. Class

Giving learning badges

Student vs student

2.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Does gamification Makes  eLearning  fun  and  interactive?

True

False

3.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

What benefit of gamification is they can get a first-hand look at how their choices within the game result in consequences or rewards. If they do not fare well, then they aren't rewarded for their actions or aren't able to progress to the next level?

Makes  eLearning  fun  and  interactive.

Increases  learner  engagement.

4.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Can a free website that provides learning tools for students, including flashcards, study and game modes be used for gamification?

False

True

5.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Competitions in which two or more people are engaged.

Levels

Challenges between users

Badges

Progress bar

6.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Levels are an element of the Game that allows players to see where they are and how they have progressed.

True

False

7.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Media Image

Which of these platforms is not for gamification?

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