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Platformer Coding

Authored by Cristina Jimenez

Computers

3rd - 7th Grade

Used 5+ times

Platformer Coding
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23 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Platformer uses programming concepts to build a game version of Super Mario.

False

True

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The goal is to reach the highest

score

banana

tiger

jump

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the example game, the ________ reduces points.

banana

jump

chocolate bar

step

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The monkey is controlled by the

spacebar

enter key

f and j

arrow keys

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which object is NOT a SPRITE in the Platformer example game?

tiger

turtle

monkey

banana

chocolate

6.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Select the four PROPERTIES that all the sprites pose in the game:

position

direction

speed

size

None

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

______ are actions triggered by the user that take place while the code is running.

Keystrokes

Sprites

Events

CoffeeScripts

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