
Get in the Zone quick quiz
Authored by SandraM Baca
English
7th Grade
CCSS covered
Used 55+ times

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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
If you "immerse" yourself in an activity, that activity is the ________
only thing you are focused on
best choice to have chosen
favorite thing you could choose
only option that there is
Tags
CCSS.RI.6.4
CCSS.RI.7.4
CCSS.RI.8.4
CCSS.RL.7.4
CCSS.RL.8.4
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following does not describe "the flow state" as described in paragraph 4?
"you don't have to think"
"the rest of the world falls away"
"your performance is automatic"
"isn't possible to concentrate"
Tags
CCSS.RI.7.2
CCSS.RL.6.2
CCSS.RL.7.2
CCSS.RL.8.2
CCSS.RI.6.2
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
According to the section called "Challenge", why do players of video games often give up?
the game contains to much info that is irrelevent
the game is designed to be impossible to win
the game requires more concentration and not enough enjoyment
the game requires too much button pressing with complicated patterns
Tags
CCSS.RI.5.5
CCSS.RI.6.5
CCSS.RI.7.5
CCSS.RI.8.5
CCSS.RI.9-10.5
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do micro-rewards affect a player's experience?
Keeps the player focused on the long-term goal by rewarding the player along the way
By tricking the player into believing they are winning
The micro-rewards have no effect on the player
By convincing the player to pay money for an added bonus
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At the top of page 387, what is the purpose of the bulleted list?
It presents the definition of "the flow"
Gives readers advice about how to play video games better and enjoy them more
The summarize the kinds of rewards the players of video games like best
They list and rate the popular video games
Tags
CCSS.RI.1.5
CCSS.RI.2.5
CCSS.RI.K.5
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The phrase goals without rewards are like pancakes without maple syrup in paragraph 11 is an example of a —
simile emphasizing the importance of rewards
hyperbole exaggerating the need for rewards in life
personification of pancakes to highlight the rewards earned
metaphor illustrating the role of rewards in gaming
Tags
CCSS.RI.7.2
CCSS.RL.6.2
CCSS.RL.7.2
CCSS.RL.8.2
CCSS.RI.8.2
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The author includes the section title “Challenge” to show —
why video games require skill in order to be finished
why video games increase in difficulty as players become more skilled
why people purchase so many different types of video games
why people purchase so many different types of video games
Tags
CCSS.RI.1.5
CCSS.RI.2.5
CCSS.RI.K.5
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