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Fall Semester Exam - Video Game Design (Unity)

Authored by Matthew Roemisch

Design

9th - 12th Grade

Used 8+ times

Fall Semester Exam - Video Game Design (Unity)
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30 questions

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1.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

Which Unity window contains a list of all the game objects currently in your scene?

Hierarchy

Scene view

Project window

Inspector

2.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

True or False: Visual Studio is not a part of Unity. You could use a different code editor to edit your C# scripts if you wanted to.

True

False

3.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

Media Image

What component (in green) was added to the selected object?

Particle

Collider

Mesh

Animator

4.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

Media Image

The Game Controller (Script) would open up in which other program?

Java Studio

Notepad

Basic Editor

Visual Studio

5.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

If you want to apply Gravity what component would you want to add to a gameObject?

RigidBody

Image

A Custom Script

Box Collider

6.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

What component does every object in Unity start with?

Rigidbody
Physics
Transform
Event System

7.

MULTIPLE CHOICE QUESTION

3 mins • 1 pt

What is Unity?

A video game

A game engine

A coding language

3D modeling software

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