Search Header Logo

Gravity Sketch 7-8

Authored by Jeff Rodman

Design

12th Grade

Used 1+ times

Gravity Sketch  7-8
AI

AI Actions

Add similar questions

Adjust reading levels

Convert to real-world scenario

Translate activity

More...

    Content View

    Student View

9 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in duplicating the geometry across the blue axis?

Go to the layers and turn off anything that is not the sketch itself

Expand the grab sphere

Align hands along the blue axis and grab with dominant drawing hand

Turn off the visibility to high

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you stop duplicating and snapping along the blue axis?

Release the trigger

Let go at the snap point where you want to stop

Press the blue menu button

Turn off the visibility to high

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the best export file type for Blender and KeyShot?

obj

fbx

igis

jpeg

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should you check before exporting the headphones model for Blender?

The model is the only thing in the scene and all layers are turned off and locked

The color of the model is changed to every single part

The weight of the yellow shells on the outside is decreased

All of the above

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you avoid getting a weird material split when using mirrored imagery in Blender and KeyShot?

Decrease the weight of the yellow shells on the outside

Apply a specific material to each color

Make the form more geometric

Make the headband symmetrical on both sides

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the final step before importing the headphones model into Blender?

Go to the blue menu button and export as an obj using meters

Delete the cube in the Blender interface

Import the obj file into Blender

Rename the file in the scene collection

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in importing the headphones model into Blender?

Go to File, import wavefront obj

Go to the blue menu button, and export as an obj

Delete the cube in the Blender interface

Rename the file in the scene collection

Access all questions and much more by creating a free account

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

Already have an account?