Review: "The History of Video Games" and "New Ways to Play"

Review: "The History of Video Games" and "New Ways to Play"

5th Grade

15 Qs

quiz-placeholder

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Review: "The History of Video Games" and "New Ways to Play"

Review: "The History of Video Games" and "New Ways to Play"

Assessment

Quiz

English

5th Grade

Easy

Created by

Shelby Truesdale

Used 21+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In "The History of Video Games," the author describes arcade games as "machines as big as refrigerators." This comparison helps readers understand

the size of the games

how to play the games

why users liked the games

where arcades kept the games

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

In the sentence, "Top scorers earned a spot on what was known as the game's leaderboard," what does leaderboard mean?

a group of players who make decisions about the game

a tournament between the game's highest-scoring players

a chalkboard that lists which gamer's turn it is to play next

a scoreboard showing the names and scores of top players

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The opening sections of the two texts both describe:

clothing in each time period

how gamers play with others

the ways pets interrupt playing

names of the most popular games

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

One reason people who never saw themselves as gamers now play video games is that they can play:

at a mall

on a console

on their phones

with other people

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which sentence shows that modern video games can be social?

"They cold just meet up and play online."

"Today, nearly 70% of Americans play video games."

"We have thousands of games to choose from."

"Games will likely become even more lifelike too."

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do experts predict people will soon play video games?

in arcades

on Nintendos

by buying games

through streaming

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The sidebar (yellow timeline) on pages 10-12 helps readers better understand both texts by showing:

the kinds of people who liked to play each game

how games and gaming changed and developed over the years

what players need to know to choose the right game

ways characters became well-known outside video games

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