
Unity Gmetrix Review Chapters 16-20
Authored by Melinda Hester
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11th Grade
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44 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
To Simulate the echoing and distortion of a type of sound environment such as a cave, arena, or forest, which of the following audio components would be the best option to use?
2.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
To make a sound play over and over, which of the following needs to be checked?
3.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
To modify the volume of an audio Clip, the clip must be applied to:
4.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
Which option begins playing the sound as soon as the GameObject loads?
5.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the effect applied to the Soundeffect group in the picture called?
6.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
Which of the following audio formats is NOT supported by Unity?
7.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
Which of the following audio load types, has a slight overhead of decompressing on the fly but keeps the memory footprint small?
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