C3 lesson 16

C3 lesson 16

2nd Grade

6 Qs

quiz-placeholder

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C3 lesson 16

C3 lesson 16

Assessment

Quiz

Computers

2nd Grade

Practice Problem

Medium

Created by

Academy OneSpace

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6 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

what can we use the code break for ?

to let the hero take a break

to break the code

to wait 10 seconds before moving to the next code

to stop the loop

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

we use the method continue to...

continue the loop

continue the block of code

continue the game

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Media Image

when will the loop stops in this code?

when the hero collects a coin

when the hero builds 4 decoys

when the hero collects 4 coins

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

choose the right answer to explain the code event.speaker

we use event.speaker to check if the hero is speaking

we use event.speaker to check who is the speaker in the game

we use event.speaker to make the hero speak

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Media Image

choose the right answer to explain this code

the hero will say "WOOF" if the pet speaks. and the pet will speak and say "Ogres!" only if there is an enemy

the pet will say "WOOF" if the pet speaks. and the pet will speak and say "Ogres!" only if there is an enemy

the pet will say "WOOF" if the hero speaks. and the pet will speak and say "Ogres!" only if there is an enemy

the pet will say "WOOF" if the hero speaks. and the hero will speak and say "Ogres!" only if there is an enemy

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

choose the right code to make the pet fetch the gem if the archer says "fetch the gem" and fetch the coin if the soldier say "fetch the coin"

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