
Introduction of Gamification
Authored by NUOYA ZHANG
Special Education
9th - 12th Grade
Used 1+ times

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
5 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
Which of the following is the function of the badge?
Serve as virtual status symbols
Create social pressure to enhance engagement
Induce competition or collaboration
Answer explanation
Badges refer to visual tokens that appear as icons or logos. They can serve as goals if the rules for winning the badges are made known to the users, as virtual status symbols.
2.
FILL IN THE BLANKS QUESTION
1 min • 10 pts
(a) are tables that display an individual’s performance compared with other users.
3.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
Which game element does League of Legends use to display the comprehensive ability of users at one stage?
Feedback
Radar chart
Badge
Leaderboard
Answer explanation
A radar chart shows multivariate data of three or more quantitative variables mapped onto an axis.
4.
MULTIPLE CHOICE QUESTION
30 sec • 10 pts
What is the benefit of applying “teammates” in designing learning activities?
Make students work together to achieve a shared objective
Help studnets control learning pace
Become more self-regulated
Enhance ambition
5.
OPEN ENDED QUESTION
3 mins • 10 pts
Review the educational problem occurs in your course, and can gamification be used as a strategy to solve it?
Evaluate responses using AI:
OFF
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?