
Chapter 2 Summary- Information Tech.
Authored by Mickey Curl
Specialty
University

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following characterizes the Montessori Method? (p. 38)
Self-Correcting Feedback
Teacher-Centered Instruction
Rewards-Based System
Strict rules without exploration options
2.
FILL IN THE BLANK QUESTION
1 min • 1 pt
What word fits the following definition: "disparities...between the academic success of white vs. minority students,or even females?" (p. 31)
(a)
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are digital inequalities and connectivity gaps? (p. 30)
A gap in connection socially between students.
Digital inequality refers to a school's lack of a good broadband connection, thus placing their students behind, while connectivity gap refers to minority students lacking access to tech materials to gain equal success to other students.
Digital Inequality refers to minority students lacking access to tech materials to gain equal success to other students, while connectivity gap refers to a school's lack of a good broadband connection, thus placing their students behind
Digital inequality refers to inequalities between students.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the difference between teacher and student-initated technology use? (pp. 45-46)
student-initiated learning is inside school learning done by students' own motivations, while teacher-initiated is when the teacher initiates this learning
student-initiated learning is done outside of school by students' own motivation, while teacher-initiated is when the teacher provides opportunities for this learning
5.
OPEN ENDED QUESTION
3 mins • 1 pt
Which of the two teaching philosophies mentioned on p. 41 do you more identify with/ plan to use in your teaching, and why? (student or teacher-centered)
Evaluate responses using AI:
OFF
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following are characteristics of creativity apps that can be used to enhance classroom education? (p. 39)
Drawing or filmmaking apps
Apps that encourage creative thinking
All of these
Apps like Shadow Puppet, GarageBand, and Brushes that help with artistry and musical enhancement
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do information apps target for student learning? (p.39)
facts and curriculum resources
opportunities for creative expression and creative thinking
Both blue and red
Any general information that can be used in inquiry-based learning/ to answer questions
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Classlink

Continue with Clever
or continue with

Microsoft
%20(1).png)
Apple
Others
Already have an account?