Chapter 2 Summary- Information Tech.

Chapter 2 Summary- Information Tech.

University

10 Qs

quiz-placeholder

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Chapter 2 Summary- Information Tech.

Chapter 2 Summary- Information Tech.

Assessment

Quiz

Specialty

University

Hard

Created by

Mickey Curl

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following characterizes the Montessori Method? (p. 38)

Self-Correcting Feedback

Teacher-Centered Instruction

Rewards-Based System

Strict rules without exploration options

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

What word fits the following definition: "disparities...between the academic success of white vs. minority students,or even females?" (p. 31)

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are digital inequalities and connectivity gaps? (p. 30)

A gap in connection socially between students.

Digital inequality refers to a school's lack of a good broadband connection, thus placing their students behind, while connectivity gap refers to minority students lacking access to tech materials to gain equal success to other students.

Digital Inequality refers to minority students lacking access to tech materials to gain equal success to other students, while connectivity gap refers to a school's lack of a good broadband connection, thus placing their students behind

Digital inequality refers to inequalities between students.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the difference between teacher and student-initated technology use? (pp. 45-46)

student-initiated learning is inside school learning done by students' own motivations, while teacher-initiated is when the teacher initiates this learning

student-initiated learning is done outside of school by students' own motivation, while teacher-initiated is when the teacher provides opportunities for this learning

5.

OPEN ENDED QUESTION

3 mins • 1 pt

Which of the two teaching philosophies mentioned on p. 41 do you more identify with/ plan to use in your teaching, and why? (student or teacher-centered)

Evaluate responses using AI:

OFF

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following are characteristics of creativity apps that can be used to enhance classroom education? (p. 39)

Drawing or filmmaking apps

Apps that encourage creative thinking

All of these

Apps like Shadow Puppet, GarageBand, and Brushes that help with artistry and musical enhancement

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do information apps target for student learning? (p.39)

facts and curriculum resources

opportunities for creative expression and creative thinking

Both blue and red

Any general information that can be used in inquiry-based learning/ to answer questions

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