
2023 TCAOA Week 1
Authored by Andy Wolf
Professional Development
Professional Development
Used 1+ times

AI Actions
Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...
Content View
Student View
6 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
First and 10 from the 20 in the middle of Q1. A33 runs for 5 yards. After the play, the U sees blood running down A33's arm and so stops to clock to send him off. What is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
3.5.10c tells us we take an official's timeout for blood.
3.4.2 tells us we should start the GC on the ready.
3.6.1.a.1.e says we put 25 seconds on the PC.
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
First and 10 from the 20 in the middle of Q1. A33 runs for 5 yards and there is a foul on B52 for a facemask at the tackle. After the penalty enforcement, what is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
3.4.4a says we stop the clock when the down ends following a foul, and 3.5.7i tells us this stoppage is an official's timeout
3.4.2 tells us this we start the GC on the ready
3.6.1.a.1.e exception tells us that when the foul is on the defense, we should revert to a 40 second PC
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Fourth and 10 from the 20 in the middle of Q1. A9 kicks a punt that is downed at the 50. On the play, B52 is called for roughing the kicker. After the penalty enforcement, what is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
This is the most complex question on this quiz, and somewhat open for discussion.
3.4.4 says we stop the game clock when the down ends following a foul. 3.5.7i says this is an official's timeout after a foul so we can administer the penalty
3.4.3c says we start the GC on the SNAP when either team is awarded a new series following a legal kick. The penalty on this play is what created the new series, but the rule still applies
3.6.1.a.1.f says the PC is 25 seconds after a legal kick and either team is awarded a new series
You could argue that 3.6.1.a.1.e would revert this to a 40 second PC because of the foul on B
4.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
First and 10 from the 20 in the middle of Q1. B37 intercepts the pass and is tackled at the 25 yard line. After this change of possession, what is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
3.5.7.b says we take an official's timeout following a change of team possession.
3.4.3b says we start the GC on the Snap when B or R is awarded a new series
3.6.1.a.1.e says we put the PC to 25 seconds
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
First and 10 from the 20 in the middle of Q1 with the clock running. The offense is called for Delay of Game. After the 5 yard penalty is enforced, what is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
3.5.7i says we stop the clock with an official's time out after a foul
3.4.3i says the GC starts with the SNAP when a delay of game penalty is accepted
3.6.1.a.1 says we have a 25 second PC for the officials timeout in 3.5.7
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
First and 10 from the 20 in the middle of Q1. A33 runs for a 5 yard gain where he is pushed out of bounds. At the end of the run, B52's helmet comes completely off but there is no penalty on the play. After B52 is sent out for 1 play, what is the status of the Game Clock (GC) and Play Clock (PC)
GC: On the Ready
PC: 40 seconds
GC: On the Snap
PC: 40 seconds
GC: On the Ready
PC: 25 seconds
GC: On the Snap
PC: 25 seconds
Answer explanation
3.4.4e says we stop the clock because the ball went out of bounds
3.4.3a says the GC starts at the SNAP when the ball goes out of bounds
3.5.10d says we take an official's time out to send the player out for one down when his helmet comes completely off
3.6.1.a.e exception says the PC will be 40 seconds when we apply 3.5.10 to a defensive player
Access all questions and much more by creating a free account
Create resources
Host any resource
Get auto-graded reports

Continue with Google

Continue with Email

Continue with Microsoft
or continue with
%20(1).png)
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?