Requirements & Persona Pre Test

Quiz
•
Other
•
University
•
Medium
Nuril Kusumawardhani
Used 3+ times
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Necessary conditions that must be fulfilled or satisfied in order to achieve a certain goal, complete a project, or develop a product or service, called...
Discovery
Requirements
Evaluation
Goal
2.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Below is the six most common types of requirements, except:
User
Functional
Organization
UX
3.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What does a functional requirement capture for a product?
The emotional response of users when interacting with the product.
The physical appearance and aesthetics of the product.
How users will learn to use the product over time.
The purpose or role that the product is intended to fulfill.
4.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Which of the following aspects might be considered when evaluating the environment or context of use for a product?
The emotional response of users when interacting with the product.
The number of features and functionalities the product offers.
The font style and color scheme used in the product's user interface.
The level of noise and vibration in the physical environment where the product will be used.
5.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Why do User Experience (UX) Requirements influence all other requirements in a design process?
They outline the marketing strategies for the product.
They establish the legal and regulatory guidelines to follow.
They prioritize technical functionalities over user needs.
They emphasize the user's importance in the design process.
6.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
What are personas in the context of design and development?
Detailed user manuals for a product.
Abstract concepts of ideal users.
Fictional representations of user types.
Marketing strategies for user engagement.
7.
MULTIPLE CHOICE QUESTION
1 min • 1 pt
Why is building empathy an important aspect of using personas?
To manipulate users into accepting product changes.
To avoid addressing user pain points and frustrations.
To understand users' motivations, feelings, and behaviors.
To discourage collaboration among team members.
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