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Real World Fundamentals of UI Designs and Wireframing

Authored by Rogevir Rivera

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Used 4+ times

Real World Fundamentals of UI Designs and Wireframing
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15 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is design?

The process of creating wireframes

The process of conceiving, planning, and shaping products or experiences

The final visual appearance of a product

The process of fixing errors in a user interface

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are affordances?

Hidden features of an object

Features that discourage certain actions

Properties or features that cue users on how to interact with something

Features that only experts can use

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of affordances are immediately apparent and require little explanation?

Graphic Affordances

Implicit Affordances

Explicit Affordances

Animated Affordances

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do Pattern Affordances rely on to make interactions intuitive?

Dynamic visual cues

Recurring design patterns or visual cues

Hidden messages in the interface

In-depth user training

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of affordances uses dynamic visual cues to guide user actions?

Pattern Affordances

Animated Affordances

Copy or Language Affordances

Negative Affordances

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are Negative Affordances used for?

Encouraging exploration

Discouraging certain actions

Guiding user actions

Providing feedback

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do False Affordances lead to?

Clear user expectations

User satisfaction

Misleading expectations and user frustration

Error prevention

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