
Real World Fundamentals of UI Designs and Wireframing
Authored by Rogevir Rivera
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Used 4+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is design?
The process of creating wireframes
The process of conceiving, planning, and shaping products or experiences
The final visual appearance of a product
The process of fixing errors in a user interface
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are affordances?
Hidden features of an object
Features that discourage certain actions
Properties or features that cue users on how to interact with something
Features that only experts can use
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which type of affordances are immediately apparent and require little explanation?
Graphic Affordances
Implicit Affordances
Explicit Affordances
Animated Affordances
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do Pattern Affordances rely on to make interactions intuitive?
Dynamic visual cues
Recurring design patterns or visual cues
Hidden messages in the interface
In-depth user training
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which type of affordances uses dynamic visual cues to guide user actions?
Pattern Affordances
Animated Affordances
Copy or Language Affordances
Negative Affordances
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are Negative Affordances used for?
Encouraging exploration
Discouraging certain actions
Guiding user actions
Providing feedback
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do False Affordances lead to?
Clear user expectations
User satisfaction
Misleading expectations and user frustration
Error prevention
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