
Class VI B and C
Authored by Tobgyel, Teacher
Instructional Technology
6th Grade
Used 9+ times

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9 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
1. The boolean operator taught in Coding Adventure part 3 is
1. The boolean operator taught in Coding Adventure part 3 is
Yes
No
Yes and Not
Not
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
2. How many comparison operators are used in Coding adventure part 3?
2. How many comparison operators are used in Coding adventure part 3?
1
2
3
4
3.
FILL IN THE BLANKS QUESTION
45 sec • 1 pt
3. Pressing a key on the keyboard is (a) event.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
4. The following events are used in Coding Adventure part 3, Except.
4. The following events are used in Coding Adventure part 3, Except.
keyboard event
joystick event
mouse click event
mouse movement event
5.
MULTIPLE CHOICE QUESTION
45 sec • 1 pt
7. What is the purpose of a "loop" in Coding Adventure 3?
7. What is the purpose of a "loop" in Coding Adventure 3?
To store data in a temporary memory location
To display text on the screen
To repeat a set of instructions multiple times
6.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
(a) is triggered any time a key is pressed on the keyboard.
7.
FILL IN THE BLANKS QUESTION
1 min • 1 pt
(a) is triggered any time the mouse is moved
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