
App Creators: Lesson 1
Authored by Sarah Rock
Computers
7th Grade
Used 12+ times

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15 questions
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1.
MATCH QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.1: The App Revolution. Then, match each vocabulary term below the the correct definition.
emulator
scientists who apply their knowledge of computation to creating solutions using a computer system
computer scientists
a type of software application designed to run on a mobile device, such as a smartphone or tablet computer
camelcase
a simulator that imitates a program or events
mobile application
the writing of compound words (like variable names, procedure names, and file names) by starting each word with a capital letter
computer science
the science of creating artifacts and solving problems using the help of a computer; some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation
2.
FILL IN THE BLANK QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.2: Amazing Algorithms. Then, write the vocabulary term for the following definition: an ordered set of instructions that are used to carry out a task.
3.
FILL IN THE BLANK QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.2: Amazing Algorithms. Then, write the vocabulary term for the following definition: a diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action.
4.
MATCH QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.3: The Germ Guide App. Then, match each vocabulary term below the the correct definition.
controller layer
the layer of an app that contains the program that tells the app how to behave
user interface (UI)
an approach to programming where the programmer adds and tests code in small chunks at a time to make sure it behaves the way they want it to, before adding more code
incremental approach
the layer of an app that the user sees and interacts with
end user
the visual part of a computer app or operating system, through which an end user interacts with the computing device or software
view layer
a representative consumer for whom a hardware or software product is designed
5.
MATCH QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.3: The Germ Guide App. Then, match each vocabulary term below the the correct definition.
event-driven programming
an action or occurrence that happens during runtime that will trigger a response or behavior by the software; examples include user-initiated, such as clicking a button, or external, such as the device receiving an SMS text message
event handler
type of computer programming where the program responds to an input (or trigger)
user-initiated event
in a program, an event that is triggered by user interaction with the user interface
event
a block of code that is triggered when a certain event happens
6.
FILL IN THE BLANK QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.3: The Germ Guide App. Then, write the vocabulary term for the following definition: a set of instructions that a computer executes to achieve a particular objective.
7.
FILL IN THE BLANK QUESTION
10 mins • 1 pt
Read over PLTW Activity 1.3: The Germ Guide App. Then, write the vocabulary term for the following definition: the period when a program is running; begins when a program is opened (or executed) and ends when the program is closed.
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