App Creators: Lesson 1

App Creators: Lesson 1

7th Grade

15 Qs

quiz-placeholder

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App Creators: Lesson 1

App Creators: Lesson 1

Assessment

Quiz

Computers

7th Grade

Easy

Created by

Sarah Rock

Used 10+ times

FREE Resource

15 questions

Show all answers

1.

MATCH QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.1: The App Revolution. Then, match each vocabulary term below the the correct definition.

emulator

the science of creating artifacts and solving problems using the help of a computer; some of the areas of focus include software engineering, programming, data analysis, algorithms, graphics, and animation

computer science

the writing of compound words (like variable names, procedure names, and file names) by starting each word with a capital letter

mobile application

a type of software application designed to run on a mobile device, such as a smartphone or tablet computer

computer scientists

scientists who apply their knowledge of computation to creating solutions using a computer system

camelcase

a simulator that imitates a program or events

2.

FILL IN THE BLANK QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.2: Amazing Algorithms. Then, write the vocabulary term for the following definition: an ordered set of instructions that are used to carry out a task.

3.

FILL IN THE BLANK QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.2: Amazing Algorithms. Then, write the vocabulary term for the following definition: a diagram that represents an algorithm, work flow, or process, and uses geometric symbols connected by arrows to show the direction of the flow of action.

4.

MATCH QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.3: The Germ Guide App. Then, match each vocabulary term below the the correct definition.

end user

a representative consumer for whom a hardware or software product is designed

controller layer

the layer of an app that contains the program that tells the app how to behave

view layer

the visual part of a computer app or operating system, through which an end user interacts with the computing device or software

incremental approach

an approach to programming where the programmer adds and tests code in small chunks at a time to make sure it behaves the way they want it to, before adding more code

user interface (UI)

the layer of an app that the user sees and interacts with

5.

MATCH QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.3: The Germ Guide App. Then, match each vocabulary term below the the correct definition.

event

a block of code that is triggered when a certain event happens

event-driven programming

in a program, an event that is triggered by user interaction with the user interface

event handler

type of computer programming where the program responds to an input (or trigger)

user-initiated event

an action or occurrence that happens during runtime that will trigger a response or behavior by the software; examples include user-initiated, such as clicking a button, or external, such as the device receiving an SMS text message

6.

FILL IN THE BLANK QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.3: The Germ Guide App. Then, write the vocabulary term for the following definition: a set of instructions that a computer executes to achieve a particular objective.

7.

FILL IN THE BLANK QUESTION

10 mins • 1 pt

Read over PLTW Activity 1.3: The Germ Guide App. Then, write the vocabulary term for the following definition: the period when a program is running; begins when a program is opened (or executed) and ends when the program is closed.

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