Robotics - Lessons 3 to 6

Robotics - Lessons 3 to 6

9th Grade

30 Qs

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Robotics - Lessons 3 to 6

Robotics - Lessons 3 to 6

Assessment

Quiz

Created by

Chanieka Kua

Other

9th Grade

2 plays

Easy

30 questions

Show all answers

1.

FILL IN THE BLANK QUESTION

1 min • 1 pt

It checks your sketch for errors compiling it; it will report memory usage for code and variables in the console area.

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

It compiles and loads the binary file onto the configured board through the configured port.

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

This will overwrite the bootloader on the board; you will need the Tools > Burn Bootloader to restore it and be able to Upload to USB serial port again.

4.

FILL IN THE BLANK QUESTION

1 min • 1 pt

This saves a .hex file that may be kept as archive or sent to the board using other tools.

5.

FILL IN THE BLANK QUESTION

1 min • 1 pt

This opens the current sketch folder.

6.

FILL IN THE BLANK QUESTION

1 min • 1 pt

This adds a library to your sketch by inserting #include statements at the start of your code.

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

This adds a source file to the sketch (it will be copied from its current location).

8.

FILL IN THE BLANK QUESTION

1 min • 1 pt

It is the name Arduino uses for a program. It is the unit of code that is uploaded to and run on an Arduino board.

9.

FILL IN THE BLANK QUESTION

1 min • 1 pt

The code you write for your Arduino are known as _. They are written in _.

10.

FILL IN THE BLANK QUESTION

1 min • 1 pt

Every sketch needs two void type functions, what are they?

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