
Proof
Quiz
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Arts
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University
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Practice Problem
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Easy
Misha V
Used 1+ times
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Enhance your content in a minute
10 questions
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1.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Which of the following principles of design is the WORST option when the goal is to give emphasis to a subject?
Hierarchy
Movement
Contrast
Proportion
2.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
1. Which of the following pieces of music can be considered a Leitmotif?
A recurring musical theme representing a specific character in a film: "The Imperial March from Star Wars"
A short, recognizable musical phrase or sequence: "The opening notes of Mozart's Symphony No. 40 in G minor"
A notable ringtone from a song that is a musical phrase from a separate song: “Nokia tune (Grande Valse) by Francisco Tárrega”
The central musical idea that forms the basis of an entire composition: "The four-note motif in Beethoven's Symphony No. 5"
3.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Which of the following music terminologies is a small piece of music that still contains thematic information?
Leitmotif
Melody
Motif
Theme
4.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Which of the following types of feedback relies on the technology being used by the multimedia?
Tactile
Force
Auditory
Physical
5.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Which of the following filmmakers is best known for their ability to utilize sound design term that combines immersion, storytelling, and entertainment value in its execution?
Wes Anderson
Stephen Spielberg
Edgar Wright
James Gunn
6.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
In the context of Interactivity, which of the following is an example of a non-linear media?
Radio Music Countdown
News Broadcast
Choose-your-own-adventure
Classic Novel
7.
MULTIPLE CHOICE QUESTION
2 mins • 1 pt
Which of the following features leverage auditory feedback to the fullest?
A touchscreen keyboard making typewriter sound effects for every tap
An open world game that plays a loud ominous sound whenever near a cave
A claw machine that plays music whenever claw moves around the case
A first-person game that plays a “huffing” sound whenever the player is out of stamina
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