
Unity Player Control
Quiz
•
Other
•
12th Grade
•
Practice Problem
•
Medium
Wendy Hardge
Used 2+ times
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the Input class in Unity?
To display user input
To handle graphics rendering
To handle user input
To manage game physics
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you move a player character in Unity?
Use the rigidbody component
Use the animator component
Use the camera component
Use the transform component
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the different types of player controls in Unity?
voice controls
joystick controls
button controls
keyboard controls, mouse controls, touch controls, and gamepad controls
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you rotate a player character in Unity?
Transform.RotateX
Transform.RotateY
Transform.RotateZ
Transform.Rotate
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the difference between FixedUpdate() and Update() functions in Unity?
FixedUpdate() is called every frame for regular game logic and updating objects, while Update() is used for physics calculations.
The difference between FixedUpdate() and Update() functions in Unity is that FixedUpdate() is used for physics calculations and is called at a fixed interval, while Update() is called every frame for regular game logic and updating objects.
FixedUpdate() is called at a fixed interval, while Update() is called at random intervals.
FixedUpdate() is used for updating objects, while Update() is used for physics calculations.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you jump a player character in Unity?
Use the Transform component and change the position of the character.
Use the Rigidbody component and apply a vertical force using the AddForce method.
Use the Collider component and set the isTrigger property to true.
Use the Animation component and play a jump animation.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the CharacterController component in Unity?
The purpose of the CharacterController component in Unity is to render graphics in a game.
The purpose of the CharacterController component in Unity is to control the camera movement in a game.
The purpose of the CharacterController component in Unity is to handle user input in a game.
The purpose of the CharacterController component in Unity is to control the movement of a character in a game.
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