The Phantom Tollbooth Quiz Act One

The Phantom Tollbooth Quiz Act One

6th Grade

20 Qs

quiz-placeholder

Similar activities

Phantom Tollbooth Act I (Pages 287-306)

Phantom Tollbooth Act I (Pages 287-306)

6th Grade

20 Qs

grade 6 quiz show

grade 6 quiz show

6th Grade

16 Qs

The Phantom Tollbooth Review

The Phantom Tollbooth Review

6th Grade - University

25 Qs

Icarus and Daedalus

Icarus and Daedalus

3rd - 9th Grade

16 Qs

The Phantom Tollbooth (Play) Test

The Phantom Tollbooth (Play) Test

6th Grade

17 Qs

The Phantom Tollbooth Act I

The Phantom Tollbooth Act I

6th Grade - University

15 Qs

Phantom of Tollbooth

Phantom of Tollbooth

6th Grade

15 Qs

March Breakfast Book Club

March Breakfast Book Club

4th Grade - University

20 Qs

The Phantom Tollbooth Quiz Act One

The Phantom Tollbooth Quiz Act One

Assessment

Quiz

English

6th Grade

Medium

CCSS
RI.6.4, RL.6.3, RL.8.3

+20

Standards-aligned

Created by

Meghan Breaux

Used 4+ times

FREE Resource

20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why did Milo get the special package?

It was his birthday.

He won a contest.

He ordered it.

It just appeared.

Tags

CCSS.RI.2.1

CCSS.RI.3.1

CCSS.RL.1.1

CCSS.RL.2.1

CCSS.RL.3.1

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Tock do in the Doldrums?

He shows people around.

He tells the weather.

He helps people not waste time.

He makes people laugh.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens to Milo the longer he stays in the Doldrums?

He gets happier.

He becomes more active.

He gets bored and tired.

He learns new things.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Milo do to leave the Doldrums?

He sings.

He jumps.

He laughs.

He thinks.

5.

MULTIPLE SELECT QUESTION

30 sec • 1 pt

What gifts do the rulers give Milo, and how does he use them?

A map and a compass for finding his way.

A book and a calculator for solving problems.

A car and a telescope for exploring.

A watch and a dictionary for managing time and words.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What led to the banishment of Rhyme and Reason?

They proclaimed that words and numbers were equally important

They couldn't rhyme anymore.

They solved all the kingdom's problems.

They refused to help with a math problem.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do you learn about Rhyme and Reason?

They are wise and important.

They're not very clever.

They're unhelpful.

They are funny but not useful.

Tags

CCSS.RL.2.6

CCSS.RL.8.3

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?