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STUDY GUIDE for CH 1 - 5 of THE GIVER

Authored by Grace Mitchell

Other

8th Grade

Used 2+ times

STUDY GUIDE for CH 1 - 5 of THE GIVER
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36 questions

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1.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

palpable

(adj.) capable of being touched or felt; easily seen, heard, or recognized

(adj.) very much agitated or upset as a result of emotion or mental conflict

moved to or showing sudden, impatient irritation, especially over some trifling annoyance

a loose garment, typically sleeveless and reaching to the wearer's knees, as worn in ancient Greece and Rome.

2.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

distraught

(n.) crafty dealings, underhanded plotting; (v.) to form and carry out plots; to puzzle or excite the curiosity

A person's general or natural mood; tendency

(adj.) very much agitated or upset as a result of emotion or mental conflict

an imagined place or state of things in which everything is perfect

3.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

disposition

A person's general or natural mood; tendency

A method an author uses to let readers know more about the characters and their personal traits.

nervous or confused

extremely happy or pleased

4.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

fret

likes to eat cookies

does not bake very good

laugh in a breathy, gleeful way; chuckle

be constantly or visibly worried or anxious

5.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

petulantly

fearful or anxious, especially about the future

moved to or showing sudden, impatient irritation, especially over some trifling annoyance

Media Image

Getting gone by security

6.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

tunic

to speak in a monotonous tone

Complying with authority, willing to obey

Media Image

a loose garment, typically sleeveless and reaching to the wearer's knees, as worn in ancient Greece and Rome

7.

MULTIPLE CHOICE QUESTION

15 mins • 1 pt

tabulated

care for and encourage the growth or development of.

calculated

fiction based on imagined future scientific or technological advances and major social or environmental changes, frequently portraying space or time travel and life on other planets.

a society characterized by human misery, as squalor, oppression, disease, and overcrowding.

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