
GD: U8L9 Quiz Review
Authored by Aquilla Gaines
Computers
12th Grade
Used 2+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a way to ensure that a title screen makes a good impression on the player?
include the game designer's name
create a title screen that is similar to another game's title screen
showcase elements of the game
include text that describes the difficulty of the game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Molly is creating a travel-based video game and needs premade images of roads. Which of the following must Molly consider before legally using assets from a website in the game?
whether or not other designers have used the same assets
what the licensing and copyright terms are for the assets
for what type of game the assets were intended
whether or not the assets are available on multiple websites
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Tatiana's title screen consists of many multi-colored balloons with the game's title in bright yellow letters, making the player happy and excited to play the game. Which of the following techniques is Tatiana using on the title screen?
teaching
foreshadowing
splitting the screen
creating emotion/mood
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following terms refers to using someone's work without permission?
plagiarism
trademark
copyright
intellectual property
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Kareem's title screen shows the main character's potential movements and strategies. Which of the following techniques is Kareem using on the title screen?
teaching
splitting the screen
creating emotion
introductory cinematick
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following refers to the act of verifying the authenticity of an asset being uploaded on a website and released for use?
trademark
licensing terms
reputable source
moderation
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The title screen of Eduardo's original game features a grayscale cityscape with a bright blue river. What technique is Eduardo using in his title screen?
foreshadowing the game's aesthetics and the environment of the game world
teaching the player how to move the player object
creating the emotion of suspense
splitting the screen to show the pre-game information
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