Computer Science Essentials Vocabulary

Computer Science Essentials Vocabulary

9th - 12th Grade

7 Qs

quiz-placeholder

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Computer Science Essentials Vocabulary

Computer Science Essentials Vocabulary

Assessment

Quiz

Computers

9th - 12th Grade

Practice Problem

Easy

Created by

Frank Calletta

Used 14+ times

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7 questions

Show all answers

1.

MATCH QUESTION

5 mins • 15 pts

Match the following

Abstraction

A function of an application or user interface

Feature

A function or artifact in an app that you can add in Design view of MIT App Inventor. Examples are: Canvas, Camera, Label, Slider, Sound, Horizontal arrangement, Button

Component

In MIT App Inventor, a control block that looks for inputs or events to know when to perform a specific action.

Event Handlers

An action or occurrence that happens during runtime that will trigger a response or behavior by the software. It can be user input, such as clicking a button, or external, such as a device receiving an SMS text message.


Event

A technique or process that manages complexity in a program or computer system. It “hides” details or removes duplication, allowing the programmer to focus on high-level considerations and functions rather than the rules of a programming language.


2.

MATCH QUESTION

5 mins • 15 pts

Match the following

Debug or Debugging

To identify errors or bugs in computer hardware or programs and fix them.



Variable

Image that can be coded to move within the canvas

Procedures

A process of repeating a set of instructions a specified number of times or until a condition is met, such as in a repetition of a process or a newer version of development in computer science.


Iteration

The smallest unit of data storage that a program can use. It contains known or unknown information referred to as a “value.” Two types of variables are global and local.

Image Sprite

A sequence of actions or instructions to follow in solving a problem or accomplishing a task. Also called subprogram, it is a group of statements that may be used at one or more points in a computer program. In MIT App Inventor, many commonly used ones are premade.


3.

MATCH QUESTION

5 mins • 15 pts

Match the following

Arguments

A processing decision branch using relational operators (= ≠ > <) that is defined to return a value (“true” or “false”). By using this expression to ask questions, the program can determine what to do next.

Boolean Expression

The values that a program provides to a function or subroutine. Sometimes coding professionals use the term “parameter” interchangeably. In this course, it is a better choice because Python does not use the term parameter.


Algorithm

Text or characters displayed by a program. In MIT App Inventor block mode, a text block lets you manage how text will be presented to the user of an app.

Strings

A set of steps to accomplish a task. It can be expressed in many kinds of notation, such as natural language, pseudocode, and flowcharts. They are essential to the way computers process data, because they contain the specific instructions for what a computer or program does.

Concatenation

A joining together of separate items—without changing them—into one place. For example, doing this to two strings such as “Hello” and “world!” would return “Hello world!”


4.

MATCH QUESTION

5 mins • 15 pts

Match the following

Conditional Statement

A symbol in code that tells a computer to perform a specific math operation, such as addition, subtraction, multiplication, or division.


Relational Operators

A programming statement that evaluates a true/false Boolean expression to determine the next steps in a program. These statements are often written as "if-then" or "if-then-else" statements. 

Logical Operators

A series of conditionals that a computer moves through until it finds the one that is true

Chained Conditional Statements

A representation of a statement that is used to examine the relationship between two values and determine whether the statement is true or false (Boolean conditionals). Examples of these operators are AND, OR, and NOT.  


Arithmetic Operators

 The = ≠ > < operators used to compare two items. They are also referred to as comparison operators.

5.

MATCH QUESTION

5 mins • 15 pts

Match the following

Local Variables

Stored data that may be used by any part of the program. A variable is simply a storage location for a value that is known or may be changing often based on inputs. By making a variable this it means all parts of the program can access it. Only using this variable in large programs can create problems because how the data is used in subroutines might be slightly different

Integer

Stored data that is only used within a small scope of a project and cannot be used by other parts of the program

Pseudocode

A whole number that does not have a decimal or any digits after the decimal. 


Global Variables

A way to work out the logic without worrying too much about the specifics of the language you are programming in.


Natural Language

The language that people use in daily conversations with each other.


6.

MATCH QUESTION

5 mins • 12 pts

Match the following

Scope

A description of the parts of a program where a particular variable can be accessed and modified.


Decrementing

reduced in number by one

Incremental Counter

A loop that changes the value of a count by a certain amount every time an event occurs.


Backlog

A sequential and prioritized list of what needs to be done to create the app the user wants. The list can be technical requirements or user centric in the form of user stories.


7.

MATCH QUESTION

5 mins • 12 pts

Match the following

For Loops

A sequence of instructions that continually repeats until a condition is met.


Loop

A control flow statement that is a repeating if statement. The while loop will continue to execute indefinitely for as long as the condition being evaluated is true.


While Loops

A control flow statement that allows a set of instructions to be executed repeatedly. This loop is usually used when the number of iterations is predefined “execute this loop so many times.” Otherwise, a programmer might use a different loop, which would execute the loop repeatedly as long as a certain condition is met.


Pair Programing

A structured collaborative process in which two people create code together, each with a specific role. The “driver” types at the keyboard and the “navigator” directs the code creation based on the requirements of the development. It is important to switch roles in the process often and maintain equity in the collaboration (avoid one person being dominant).