
Educational Technology Quiz
Authored by Megan Mayes
Instructional Technology
University

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the game-based tools mentioned in the text?
To teach students how to play strategy games
To engage students in learning through competitive strategy games
To provide students with entertainment during class
To test students' knowledge of game-based tools
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main difference between Blockit and Kahoot?
Blockit focuses on answering questions correctly, while Kahoot focuses on winning the strategy game
Blockit focuses on winning the strategy game, while Kahoot focuses on answering questions quickly
Blockit is more engaging than Kahoot
Blockit has a leaderboard, while Kahoot does not
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of Classcraft?
To provide students with a virtual classroom
To create interactive learning games
To teach students about different types of crafts
To gamify the classroom and encourage positive student engagement
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What can students do with Gim Kit?
Play a game show, use it for independent learning, and create their own games
Watch educational videos and complete assignments
Participate in interactive lessons and activities
Create their own mini learning games
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of learning games can be created with Educandy?
Strategy games and puzzles
Math and science simulations
Crosswords and word searches
Interactive books and videos
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main feature of Edpuzzle?
Providing real-time feedback on student progress
Differentiating text for students at different reading levels
Creating visual portfolios of student work
Embedding questions in videos for interactive learning
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of Nearpod?
To insert learning into any web page
To provide students with a virtual library of books
To assign math assignments based on standards
To create interactive lessons and activities with real-time student responses
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