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Sound Creation revision 1

Authored by Mr Di Girolamo

Performing Arts

8th Grade

Used 3+ times

Sound Creation revision 1
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6 questions

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1.

MULTIPLE SELECT QUESTION

1 min • 4 pts

Which of the following are types of media that might include sound? Select all that apply.

Radio

Video Games

Books

Theatre Play

Podcast

2.

MULTIPLE SELECT QUESTION

1 min • 4 pts

Which of the following are types of media that might include sound? Select all that apply.

Movies

Anime

Audiobook

Advertisments

Posters

3.

CATEGORIZE QUESTION

3 mins • 20 pts

Organize these options into the right categories

Groups:

(a) Types of Sound Creation

,

(b) Methods of sound creation

,

(c) Forms of media

Radio

Foley

Movie

Effects libraries

Environmental recording

Sound synthesis

Podcast

Video games

Physical props

underscore

Advert

Sample manipulation

TV Show

Audiobook

Ambience

Voice over

Dialogue

Spot effects

Streaming

Envelope editing (ADSR)

4.

MATCH QUESTION

1 min • 4 pts

Sound Synthesis involves creating sounds using LFO's to create waveforms. What sounds do the wave forms make?

Rich and buzzy

Media Image

Harsh and buzzy

Media Image

Smooth and clean

Media Image

smooth with some buzz;

Media Image

5.

DROPDOWN QUESTION

1 min • 5 pts

There are 4 stages to each wave form. The ​ (a)   determines how long a sound takes from a key being pressed to reach its full volume. The ​ (b)   describes the length of time the sound takes to reach the sustained level of sound after the peak of the attack. This is often used to change the overall sound of the track.​ (c)   describes the volume of the sound between the decay and the release. Apart from the attack, the ​ (d)   will describe the overall volume of the sound. The ​ (e)   describes the end of the sound. It allows us to see how long the sound takes to end after releasing the key. 

attack
decay
Sustain
release
sustain
Synth
Square wave
Reverb
Microphone
Foley

6.

CATEGORIZE QUESTION

3 mins • 11 pts

Why MIGHT you choose each creation method?

Groups:

(a) Why I'd want to use foley

,

(b) Why I might use Sample library

,

(c) Why I might use sound synthesis

I need electronic sounds

I have limited time to work on the project

I have time to experiment with creating props

I have excellent microphones

I don't have good microphones

I don't have a budget to buy sounds

I can't afford to go and record the real sounds

Someone else has already made the sound I want to use.

I have an excellent synthesiser

I want realistic sounds

I want to create a brand new sound

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