Variable Review-5th Grade

Variable Review-5th Grade

5th Grade

8 Qs

quiz-placeholder

Similar activities

text-to speech

text-to speech

5th Grade

10 Qs

Variables in Scratch

Variables in Scratch

2nd Grade - University

11 Qs

Scratch Quiz ADVANCED

Scratch Quiz ADVANCED

5th - 8th Grade

11 Qs

Grade 5 Scratch

Grade 5 Scratch

5th Grade

10 Qs

Scratch Variables

Scratch Variables

5th Grade

10 Qs

Code.org Animation Vocabulary

Code.org Animation Vocabulary

5th Grade

10 Qs

Scratch 2

Scratch 2

KG - University

10 Qs

Scratch Quiz

Scratch Quiz

KG - 8th Grade

10 Qs

Variable Review-5th Grade

Variable Review-5th Grade

Assessment

Quiz

Computers

5th Grade

Medium

Created by

Carrie Rabay

Used 9+ times

FREE Resource

8 questions

Show all answers

1.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Which 3 blocks should you use to set up a variable?

Media Image
Media Image
Media Image
Media Image

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What block is needed to change a sprite's variable later in the program?

Media Image
Media Image
Media Image
Media Image

3.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Once you have create a variable what 3 blocks should be used to have smooth movement?

Media Image
Media Image
Media Image
Media Image

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

Which 2 blocks are needed to ask a user for variable input?

Media Image
Media Image
Media Image
Media Image

5.

REORDER QUESTION

1 min • 1 pt

In order to use a variable to change a sprite's speed you must do the following...

Set up a variable in before program starts.

Use every frame, move me, and the variable to create smooth movement.

Add a new set varible to an after_seconds block.

6.

MATCH QUESTION

1 min • 1 pt

Match the following timing blocks to their purpose.

Use this to create smooth movement.

Media Image

Use this to increase or decrease speed.

Media Image

Use this to make a change to a variable.

Media Image

Use this to set up a variable.

Media Image

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

A ________ is a place holder within the program which can be changed throughout.

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

If you would like to stop your sprite from moving set your variable speed to ____.

0

100

stop

-10