1. You are a Problem Judge. The team's theme is about friendship from The Wind and the Willows. The team's performance is about Mountain Giants and how they befriend the town people below the mountain. You are not sure how to score D3 because the performance doesn't include the story from The Wind and The Willows. You should:
Problem Review: Classics... Opening Night Antics

Quiz
•
Performing Arts
•
4th Grade
•
Easy
Emily Walsh
Used 3+ times
FREE Resource
20 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Score in the low range because you are not sure so at least you gave a score.
Score in the high range because you are tall and understand the struggles of a Giant.
Score as is. The play doesn't have to be from the story, just the theme.
Score as is and then give a Spirit of the Problem Penalty for not having a play that is like the selected story.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
2. You are a Problem Judge. The team's theme is about sport fishing from The Old Man and the Sea. The team's play is about a fishing tournament and the struggles of an angler picking the correct lore. When scoring D3 you should:
Score in the high range because every weekend (except when you have an Odyssey Tournament) you are on the lake fishing.
Score in the low range because the theme is not from the list.
Score D3 a zero for all three categories.
0 for D3a, Score D3b & D3c as normal.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
3. You are a Head Judge. The team's performance is about someone trying to find their way through school and wondering what will happen after high school. The team's performance seems like more like a TV show than a play. When you talk with the team members they explain how their performance is a play. When talking with your judges you should tell them to:
Score in the high range because you want to err on the side of the team.
Score as is.
Score as is, and then give a Spirit of the Problem penalty because the team was not clear enough.
Score in the low range because the team was not clear enough.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
4. You are a Problem Judge. The team's performance seems more like a rehearsal than Opening Night. Even though the team has a narrator that says it is opening night, team members forgot their lines and misplaced props. When scoring D4 you should:
Score as is.
Score a zero because you are a community theater director and you never have had an opening night this bad.
Score in the high range, because you just did a production of Beauty and the Beast that everything that could go wrong, did go wrong.
Score as is and give a Spirit of the Problem Penalty.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
5. You are a Problem Judge. During the team's performance, someone opens a door to the outside and the wind blows the backdrop over TWICE knocking down and breaking a fireplace that was in front of it. On the list, the team states that its Set Malfunction was a chair breaking. When scoring D5 you should:
Score the backdrop falling because that was more interesting.
Score the chair breaking because it was on the list.
Score together because... why not.
Score both and then give a Spirit of the Problem Penalty because they had more than one set malfunction.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
6. You are the Head Judge. The team's set malfunction was a character's wig falling off. The judging team gave a zero for D5. When explaining to the coach the reason the team received a zero you should:
Tell the coach that you are going bald and that you don't think wigs are funny.
Give the coach the points back because you don't feel like arguing about it and you want to make everyone happy.
Tell the coach that the set malfunction must include the stage set and refer them to the glossary for the definition of a stage set.
Give the coach half of the points back because you feel bad for the team.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
7. You are a Problem Judge. The team's unexpected sound effect is someone getting sick off stage. The sound effect is recorded ahead of time and played during the performance. When scoring D6 you should:
Score in the low range because you just had lunch and the egg salad is not agreeing with you.
Score as is and give a Spirit of the Problem because teams cannot have pre-recorded sound.
Score in the high range because it's a sunny day.
Score as is.
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