
Game Architecture 2223 Q1
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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
There are 4 types of architecture in game. One of it is "Modular Architecture". What is it?
a design pattern that organizes your game into separate layers or modules that have specific functions and dependencies
layered architecture to develop applications, sometimes microkernel architecture
2.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the strengths of Modular Architecture when we want to design an RPG game for "Modularity and Reusability"
Components like classes, inventory systems, or quest systems can be developed as standalone modules
Enables easy reuse of modules in different parts of the game or in the future project
Presence of multiple modules may lead to increased overall system complexity
3.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the strengths of Modular Architecture when we want to design an RPG game for "Ease of Maintenance"
Integrating different modules can be challenging
Self-contained modules simplify maintenance and updates
Developers can focus on specific modules without affecting the entire game
4.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the strengths of Modular Architecture when we want to design an RPG game for "Parallel Development"
Allows for concurrent development by different teams or developers
Reduce development time and promotes an efficient workflow
Require careful design and testing
5.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the strengths of Modular Architecture when we want to design an RPG game for "Scalability"
Facilitates the addition of new features or content through the integration of new modules
Important for RPGs receiving expansions or updates
designing game require careful planning
6.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the strengths of Modular Architecture when we want to design an RPG game for "Collaboration"
Teams can specialize in the development of specific modules
Fosters collaboration and specialization among developers with diverse skill sets
Impact on runtime performance if not managed efficiently
7.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Explain the weaknesses of Modular Architecture when we want to design an RPG game for "Integration Challenges"
Integrating different modules can be challenging
Requires careful design and testing to ensure seamless communication and interaction
Initial complexity in defining clear interfaces and communication protocols between modules
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