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Gmetrix Unity-Chapters 6-8

Authored by Melinda Hester

Computers

10th Grade

Used 10+ times

Gmetrix Unity-Chapters 6-8
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23 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

A component which applies the laws of physics to an object.

Audio
Rendering
Physics
UI

2.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Allows a game object to bump into another object

Collider
Joint
Rigidbody
Mass

3.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Ways of effecting physics like bouncing and platform formation

Collider
Effector
Rigidbody
Mass

4.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Allows an object to bend at a designated point

Collider
Effector
Joint
Rigidbody

5.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Defines an object’s mass, volume, and determines collision detection

Collider
Rigidbody
Effector
Joint

6.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

The weight of an object

Collider
Mass
Drag
Interpolate

7.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What is the short cut key to clone a game object?

crtl + z
ctrl + d
ctrl + c
ctrl + s

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