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Scratch Programming 2: Using Variables

Authored by Learners Brightchamps

Computers

3rd Grade

Used 2+ times

Scratch Programming 2: Using Variables
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10 questions

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1.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

What is a variable in Scratch programming?

A type of bug in the program

A fixed value that cannot change

A function that performs a specific task

A placeholder for a value that can change

2.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

How do you create a variable in Scratch?

Click on the 'Motion' category and then click on 'Add Variable'.

Click on the 'Variables' category and then click on 'Make a Variable'.

Click on the 'Costumes' category and then click on 'New Variable'.

Click on the 'Sounds' category and then click on 'Create Variable'.

3.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

What is the purpose of using variables in Scratch?

To use up more memory

To make the code more confusing

To slow down the program

To store and manipulate data in Scratch.

4.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

Can you change the value of a variable during the program execution?

No

Maybe

Only if the variable is declared as constant

Yes

5.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

What are some common types of variables used in Scratch?

number, string, boolean

red, blue, green

apple, banana, orange

cat, dog, bird

6.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

Explain the concept of variable scope in Scratch programming.

Variable scope in Scratch programming refers to the area of the program where a variable can be used or accessed.

Variable scope in Scratch programming refers to the color of the variable used in the program.

Variable scope in Scratch programming refers to the size of the variable used in the program.

Variable scope in Scratch programming refers to the speed of the variable used in the program.

7.

MULTIPLE CHOICE QUESTION

5 mins • 1 pt

How do you display the value of a variable on the screen in Scratch?

Use the 'say' block or the 'show' block

Use the 'print' block

Use the 'output' block

Use the 'write' block

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