Operations Research 2 Pt1 Skills Assessment

Operations Research 2 Pt1 Skills Assessment

University

19 Qs

quiz-placeholder

Similar activities

Constant Rate of Change and Proportionality

Constant Rate of Change and Proportionality

7th Grade - University

14 Qs

Constant Rate of Change

Constant Rate of Change

7th Grade - University

20 Qs

Micro 10-2

Micro 10-2

University

15 Qs

Is It Linear Equation

Is It Linear Equation

8th Grade - University

20 Qs

Algebra I Leap

Algebra I Leap

9th Grade - University

19 Qs

Comparing Exponential Equations

Comparing Exponential Equations

9th Grade - University

14 Qs

Exponential Functions vs Quadratic Functions

Exponential Functions vs Quadratic Functions

9th Grade - University

15 Qs

Constant Rate of Change and Classifying Solutions

Constant Rate of Change and Classifying Solutions

7th Grade - University

20 Qs

Operations Research 2 Pt1 Skills Assessment

Operations Research 2 Pt1 Skills Assessment

Assessment

Quiz

Mathematics

University

Medium

Created by

Damian Graham

Used 1+ times

FREE Resource

19 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main difference between linear and non-linear programming?

The main difference is the color of the graphs used.

The main difference is the number of variables involved.

The main difference is the nature of the objective function and constraints.

The main difference is the use of different mathematical symbols.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Explain the concept of Nash equilibrium in game theory.

Nash equilibrium only applies to non-strategic games

Each player's strategy is suboptimal given the strategies of the other players

Each player's strategy is optimal given the strategies of the other players, and no player has an incentive to change their strategy unilaterally.

Players have an incentive to change their strategy unilaterally

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the objective function different in non-linear programming compared to linear programming?

The objective function in non-linear programming is not necessarily a linear function.

The objective function in non-linear programming has no constraints.

The objective function in non-linear programming is always a linear function.

The objective function in non-linear programming is not necessary for optimization.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Discuss the concept of dominant strategy in game theory.

A dominant strategy is a strategy that is only the best choice for a player if they are the first to make a move.

A dominant strategy is a strategy that is always the best choice for a player, regardless of the choices made by other players.

A dominant strategy is a strategy that is only the best choice for a player if other players make certain choices.

A dominant strategy is a strategy that is always the worst choice for a player, regardless of the choices made by other players.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the limitations of non-linear programming?

Complexity, multiple local optima, specialized algorithms

Simplicity, single global optimum, standard algorithms

Unlimited solutions, easy optimization, general-purpose algorithms

Straightforward, one solution, basic algorithms

6.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

Explain the concept of backward induction in game theory.

Backward induction is a method used to solve finite extensive form games by working backwards from the end of the game to determine the optimal strategy for each player at each decision point.

Backward induction is a method used to solve finite extensive form games by randomly selecting strategies for each player.

Backward induction is a method used to solve finite extensive form games by determining the optimal strategy for each player at the beginning of the game.

Backward induction is a method used to solve infinite extensive form games by working forwards from the beginning of the game.

7.

MULTIPLE CHOICE QUESTION

30 sec • 2 pts

Discuss the concept of Pareto efficiency in game theory.

Pareto efficiency is a state where no player can be made better off without making another player worse off.

Pareto efficiency is a state where all players are equally well off.

Pareto efficiency is a state where one player dominates all others.

Pareto efficiency is a state where all players are worse off compared to a previous state.

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?