Principles of Animation - Unit Test

Principles of Animation - Unit Test

9th - 12th Grade

20 Qs

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Principles of Animation - Unit Test

Principles of Animation - Unit Test

Assessment

Quiz

Computers

9th - 12th Grade

Practice Problem

Medium

Created by

Stephanie Collins

Used 16+ times

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20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

"Anticipation" in animation serves to:

Prepare the audience for a significant action.
Add secondary actions to the main movement.
Create smooth transitions between different poses.
Maintain consistent character proportions.

2.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What principle of animation involves giving the illusion of weight and volume to objects as they move?

Follow Through and Overlapping Action
Timing
Squash and Stretch
Arcs

3.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Which principle of animation focuses on the spacing and timing of movements to create realistic motion?

Follow Through and Overlapping Action
Timing
Slow In and Slow Out
Arcs

4.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What principle of animation deals with keeping consistent proportions and forms in characters and objects?

Solid Drawing
Exaggeration
Appeal
Follow Through and Overlapping Action

5.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

Which principle of animation emphasizes the use of smooth, flowing lines of action to create more natural and appealing motion?

Arcs
Straight Ahead Action and Pose to Pose
Follow Through and Overlapping Action
Appeal

6.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

The principle of "Timing" in animation is primarily concerned with:

The proper duration of each keyframe.
The synchronization of sound and motion.
The placement of drawings or key poses.
The appropriate speed of an action.

7.

MULTIPLE CHOICE QUESTION

30 sec • 5 pts

What principle of animation involves animating the subtle movements that continue after the main action has stopped?

Slow In and Slow Out
Follow Through and Overlapping Action
Arcs
Squash and Stretch

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