
PLATFORMERS
Authored by Doletha Brown
Computers
8th Grade
Used 9+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which era was considered the prime time for platformers in the gaming world?
Modern era
64-bit era
8th through the 32-bit era
PlayStation 3 era
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game is mentioned as the 'swan song' of Nintendo?
Crash Bandicoot
Mario
Sonic
Donkey Kong Country
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What genre is mentioned as not being as profitable as others in contemporary gaming?
Platformers
MMOs
RPGs
First-person shooters
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game demonstrated that storytelling could be cinematic, dynamic, and extremely personal?
Mario
Final Fantasy VII
Banjo Kazooie
Crash Bandicoot
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a major selling point for games mentioned in the text?
Single-player mode
Multiplayer
Simple gameplay
Short game length
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT listed as a reason for the decline of platformers in the AAA gaming industry?
Lack of multiplayer options
High production costs
Inability to include microtransactions effectively
Poor storytelling capabilities
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What has become the new home for platformer games according to the text?
Mobile gaming
Virtual reality platforms
AAA studios
Indie developers
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