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PLATFORMERS

Authored by Doletha Brown

Computers

8th Grade

Used 9+ times

PLATFORMERS
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which era was considered the prime time for platformers in the gaming world?

Modern era

64-bit era

8th through the 32-bit era

PlayStation 3 era

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game is mentioned as the 'swan song' of Nintendo?

Crash Bandicoot

Mario

Sonic

Donkey Kong Country

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What genre is mentioned as not being as profitable as others in contemporary gaming?

Platformers

MMOs

RPGs

First-person shooters

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game demonstrated that storytelling could be cinematic, dynamic, and extremely personal?

Mario

Final Fantasy VII

Banjo Kazooie

Crash Bandicoot

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a major selling point for games mentioned in the text?

Single-player mode

Multiplayer

Simple gameplay

Short game length

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT listed as a reason for the decline of platformers in the AAA gaming industry?

Lack of multiplayer options

High production costs

Inability to include microtransactions effectively

Poor storytelling capabilities

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What has become the new home for platformer games according to the text?

Mobile gaming

Virtual reality platforms

AAA studios

Indie developers

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