
Production Pipeline in Games
Authored by James Phillips
Specialty
12th Grade
Used 1+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where does the video game journey typically begin for most people?
On a gaming console
In a game development studio
Apple, Google Play Store, Steam, or video game store
At the couch
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the three main stages of creating a video game?
Concept, Development, Marketing
Design, Build, Test
Pre-production, Production, Post-production
Planning, Designing, Launching
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the first phase of the video game development production cycle?
Pre-production
Conceptualization
Post-production
Production
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What percentage of the total estimated time of game development should pre-production be?
20 to 30 percent
30 to 40 percent
10 to 20 percent
5 to 10 percent
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a macro design document?
A comprehensive list of game assets
A document listing all the game's bugs
A short, high-level description plan for the game
A detailed plan of the game's design
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
During which phase is the game actually developed?
Production
Pre-production
Conceptualization
Post-production
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a vertical slice in game development?
A type of game testing
A section of the game that is fully representative of the final product
A graphical representation of game levels
A method of cutting down game features
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