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Unreal Engine - Blueprinting

Authored by Chris Haw

Computers

12th Grade

Used 3+ times

Unreal Engine - Blueprinting
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10 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is Blueprint in Unreal Engine?

A programming language

A visual scripting system

A game engine

A 3D modeling tool

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What can you create with Blueprint in Unreal Engine?

Mobile apps

Complete games, tools, and more

Web applications

Operating systems

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the Event Begin Play node in Blueprint?

To pause the game

To save the game state

To end the game

To start executing when the game begins

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of variable is used to store true or false values in Blueprint?

Boolean

Integer

String

Float

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a Vector used for in Blueprint?

Storing a list of objects

Storing a single number

Storing a location in 3D space

Storing text

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the 'Cast To' node do in Blueprint?

Changes the shape of objects

Converts one data type to another

Checks if an object is of a certain class

Duplicates objects

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the Compile button in Blueprint?

To save the project

To convert Blueprint to C++

To publish the game

To check for errors in the code

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