Concepts Driving Interactive Design

Concepts Driving Interactive Design

12th Grade

20 Qs

quiz-placeholder

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Concepts Driving Interactive Design

Concepts Driving Interactive Design

Assessment

Quiz

Computers

12th Grade

Practice Problem

Easy

Created by

Ravario McKenzie

Used 2+ times

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20 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main focus of goal-driven design in Interactive Design?

Prioritizing end user's goals and objectives

Focusing on the designer's personal goals

Prioritizing aesthetics over functionality

Ignoring the end user's objectives

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can the concept of 'Interface as magic' be applied in Interactive Design?

Ignore user feedback and preferences

Use outdated design elements that hinder user experience

Implement complex and confusing navigation

Create interfaces that respond seamlessly to user actions, provide instant feedback, and incorporate animations, micro-interactions, intuitive navigation, and delightful surprises.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Explain the importance of usability in Interactive Design.

Usability only benefits the designers, not the users

Usability does not impact user satisfaction

Usability is not important in Interactive Design

Usability in Interactive Design is important because it enhances user experience, increases user satisfaction, and reduces user errors.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are affordances in the context of Interactive Design?

Affordances in Interactive Design are the perceived and actual properties of an object that determine how it can be used.

Affordances are the colors used in a design

Affordances are the sounds produced by an interface

Affordances are the speed at which a website loads

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Why is learnability a crucial concept in Interactive Design?

Learnability helps users quickly grasp how to use a product or system without extensive training or instructions.

Quick user understanding is not a priority in design

Users prefer complex systems that require extensive training

Learnability is not important in Interactive Design

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In goal-driven design, what is the primary factor that influences the design process?

Specific goal or objective

Budget constraints

Personal preferences

Team availability

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Give an example of how 'Interface as magic' can enhance user experience in Interactive Design.

Implementing slow loading times for each action performed by the user

Using animations and transitions to guide users through a process or providing instant feedback to their actions.

Using only text-based instructions without any visual cues

Making the interface overly cluttered with unnecessary elements

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