Unity Game Development Basics # 4

Unity Game Development Basics # 4

9th Grade

18 Qs

quiz-placeholder

Similar activities

Roblox piggy

Roblox piggy

7th - 9th Grade

16 Qs

Monopoly Rules!

Monopoly Rules!

3rd Grade - University

15 Qs

Video games

Video games

3rd Grade - Professional Development

16 Qs

roblox bedwars

roblox bedwars

1st Grade - Professional Development

15 Qs

Soccer

Soccer

5th Grade - Professional Development

18 Qs

5 Game Design Elements

5 Game Design Elements

9th - 12th Grade

15 Qs

sport

sport

8th Grade - Professional Development

21 Qs

squid games

squid games

3rd Grade - University

18 Qs

Unity Game Development Basics # 4

Unity Game Development Basics # 4

Assessment

Interactive Video

Other

9th Grade

Medium

Created by

JASON SAMMONS

Used 1+ times

FREE Resource

18 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the first method mentioned for making the camera follow the player?

Using a script

Parenting the camera to the player

Using Unity's physics engine

Applying a rigidbody component

2.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What issue arises when the camera is parented directly to the player?

The camera rotates with the player.

The player cannot move.

The camera moves too fast.

The camera cannot move.

3.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What Unity feature allows game objects to be nested?

Scripting API

Collider component

Rigidbody component

Parent-child hierarchy

4.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

How do we make the camera follow the player without parenting?

By using a Rigidbody component

By applying physics forces

By writing a script

By adjusting the camera's manual settings

5.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

Why is it better to use a script to make the camera follow the player instead of parenting?

It allows for more complex animations

It simplifies the game's code

It prevents the camera from rotating with the player

It makes the game run faster

6.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is needed in the script to set the camera's position to the player's?

A Rigidbody reference

A Vector3 variable

A Transform reference to the player

A boolean flag

7.

MULTIPLE CHOICE QUESTION

30 sec • 3 pts

What is the purpose of the 'Transform' data type in the script?

To animate the player

To apply physics forces

To store a reference to the player's position, rotation, and scale

To control the camera's rotation

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?