
Webinar Calakan 4.0
Authored by Anggie Setiadi
Education
Professional Development
Used 5+ times

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12 questions
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1.
OPEN ENDED QUESTION
3 mins • Ungraded
Nomor Telepon :
Evaluate responses using AI:
OFF
2.
OPEN ENDED QUESTION
3 mins • Ungraded
Asal Sekolah :
Evaluate responses using AI:
OFF
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Yang TIDAK termasuk build-up process dalam kegiatan pembelajaran di Sekolah Dasar Korea Selatan :
Play-play-play
Classroom Rules
Reward System
Question and Answer
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Apa keuntungan "Play" dalam pembelajaran :
Ice-breaking, Value of Cooperation, Motivation
Ice-breaking, Build Competition, Motivation
Creativity Development, Pure Pleasure, Teacher Centric Study
Creativity Development, Relieve Desire, Build Competition
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Salahsatu kegiatan yang dijadikan "reward" adalah ....
Classroom Dance
Creating Imagination
Movie Day
Classroom Meeting
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
"Edu-Tech" is a combination of the words EDUCATION and ....
Technical
Technology
Technophile
Technocracy
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Apa tujuan utama Edu-Tech?
Living with digital
Literasi digital
Pembelajaran aktif
Persiapan untuk kehidupan di masa depan
Semua benar
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