8.CT.a.1 - Super Mario

8.CT.a.1 - Super Mario

8th Grade

30 Qs

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8.CT.a.1 - Super Mario

8.CT.a.1 - Super Mario

Assessment

Passage

Computers

8th Grade

Practice Problem

Hard

Created by

Vincent Maxwell

Used 5+ times

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30 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

What is the difference between a constant and a variable

A variable can change, a constant stays the same

A constant can change, a variable stays the same

There are no differences

A constant constantly updates, a variable varies its updates

Answer explanation

Media Image

In modern javascript a constant is declared like so:

const SPEED = 5;

Whereas a variable is declared like so:

var speed = 5;

A constant cannot be changed, but a variable can. In our older version of javascript the "const" declaration doesn't exist yet, so we put a comment before the variable to define them as constants for ourselves.

2.

FILL IN THE BLANK QUESTION

1 min • 1 pt

The GROUND_LEVEL constant defines where sprites in the game world stand on the _-____ .

Answer explanation

Media Image

The ground level defines the y-coordinate we use to set where sprites cannot fall through

3.

FILL IN THE BLANK QUESTION

1 min • 1 pt

The MAX_JUMP_HEIGHT defines how high a sprite can jump on the _-_________ .

Answer explanation

Media Image

The max height jump defines the y-coordinate we use to set where sprites cannot jump higher than

4.

MULTIPLE SELECT QUESTION

45 sec • 1 pt

How do you declare a variable in Javascript? Select all correct choices

var intAge = 13;

var age(5);

var strName = 'Thomas';

name = "Thomas";

Answer explanation

Media Image

Strings (text) can be defined like so:

var name = "Thomas";

Integers (number) can be defined like so:

var age = 5;

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

SPEED is used to determine mario's sprite object's ...

.velocityX

.velocityY

.velocityX and .velocityY

the .x and .y coordinates

Answer explanation

Media Image

In our code, we use SPEED to set the .velocityX and .velocityY of the Mario object. Whether Mario jumps or runs, he's always using the same speed declared by the constant.

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Media Image

Why will this code not run?

there has to be a number in the variable

there are supposed to be no spaces in the variable label

there are no caps in variables

Answer explanation

A variable label must never have a space!

7.

FILL IN THE BLANK QUESTION

45 sec • 1 pt

A _______ is a piece of memory that can contain a data value.

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