current and future trends of media and information

current and future trends of media and information

12th Grade

10 Qs

quiz-placeholder

Similar activities

IT ERA MIDTERM EXAM P1

IT ERA MIDTERM EXAM P1

12th Grade

15 Qs

Lessons About AI

Lessons About AI

10th - 12th Grade

12 Qs

AI Code Academy

AI Code Academy

10th - 12th Grade

12 Qs

Vocabulary Quiz on Artificial Intelligence

Vocabulary Quiz on Artificial Intelligence

9th - 12th Grade

15 Qs

Lesson-1

Lesson-1

8th - 12th Grade

10 Qs

The Impact of Technology on Society

The Impact of Technology on Society

12th Grade

15 Qs

Technology

Technology

7th Grade - University

10 Qs

IT ENGLISH: COMPTIA #9

IT ENGLISH: COMPTIA #9

12th Grade

11 Qs

current and future trends of media and information

current and future trends of media and information

Assessment

Passage

Computers

12th Grade

Hard

Created by

Billy Urian

Used 2+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

1.      What does MOOC stand for?

Massive Open Online Communities

Modern Online Optimization Courses

Massive Open Online Courses

Master of Online Curriculum

2.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

Which of the following is an example of wearable technology?

desktop computer

smartwatch

printer

landline telephone

3.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

It is category of technology that can be worn by a consumer and often include tracking for information

wearable technology

smartphone

smartwatch

MOOCs

4.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

VR headsets are devices that:

connect to washing machine

show computer-generated virtual reality

project holographic images

play traditional video games

5.

MULTIPLE CHOICE QUESTION

10 sec • 1 pt

What is ubiquitous learning also known as?

u-learning

traditional learning

in-person learning

distance learning

6.

FILL IN THE BLANK QUESTION

1 min • 1 pt

1.      MOOC can cater to a limited number of students.

7.

FILL IN THE BLANK QUESTION

1 min • 1 pt

2.      The concept of wearable technology is explored to mimic the physical world in media.

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?