Gamification article

Gamification article

University

10 Qs

quiz-placeholder

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Gamification article

Gamification article

Assessment

Quiz

English

University

Practice Problem

Easy

Created by

Nelson Rojas

Used 3+ times

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. Dmitri Mendeleev was primarily known for his success as a student during his early years.

True

False

2.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. Mendeleev's use of gamification involved creating a card game to categorize elements.

True

False

3.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. Brain games, a form of gamification, have been shown to hinder cognitive development in adolescents.

True

False

4.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. According to the text, exercising with interactive games is not as effective as traditional forms of exercise.

True

False

5.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. The text suggests that gamification has no impact beyond the classroom setting.

True

False

6.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. Mendeleev's approach to gamification influenced the discovery of new elements.

True

False

7.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

  1. The text implies that gamification can only benefit students with prior academic achievements.

True

False

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