
Hero's Journey Steps Quiz 1
Authored by Gerald Thurmond
Other
10th Grade
Used 6+ times

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12 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where the story begins and ends. This is the hero's home world.
Ordinary World
Magical World
Threshold
Inner Most Cave
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When heroes become teenagers, they realize they have special powers. That is when a teacher or mentor or buddy helper shows up.
Original World
Crossing the Threshold
Call to Adventure
Heroic World
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
At first the hero is confused by the message that the mentor/teacher brings. Why must the hero leave home and save the world? The hero has fears and may not want to go.
Crossing the Threshold
Call to Adventure
Refusal of the Call
Inner Most Cave
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The hero has a special person who assists in learning how to take the Call to Adventure and Go on a Quest.
The Magical Creature
The Mentor
The Antihero
The Love Interest
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Most heroes have a companion who is not human, yet has super-human qualities.
The Final Beast to Kill
The Magical Creature
The Buddy
The Mentor
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
There is a line between the Ordinary World and the Magical World.
The Approach
The Ordeal
Innermost Cave
Crossing the Threshold
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
This is the period where the hero trains with buddy partners and has small fights that lead up to the eventual Ordeal.
Tests, Allies, Enemies
Crossing the Threshold
The Ordeal
Return with Elixer
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