
MCD1360 Week 4 Quizizz - Test Your Knowledge!
Authored by Tyson Kraft
Arts
12th Grade
Used 75+ times

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18 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What has contributed to the rise of esports in Australian mainstream media coverage?
Decrease in traditional sports viewership
Broader acceptance of esports across the media landscape
Government funding for esports
Decline in video game sales
Answer explanation
Broader acceptance of esports across the media landscape has contributed to the rise of esports in Australian mainstream media coverage.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does mainstream media shape the public's perceptions and understanding of emergent trends and technologies?
By ignoring new trends
By providing biased information
By providing not only information but also interpretative frameworks
By focusing solely on traditional values
Answer explanation
By providing not only information but also interpretative frameworks
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does this week's key reading reveal about the growth of esports?
It was predominantly through investment by external parties
It was mainly due to internal growth
It was stagnant over the years
It was declining due to lack of interest
Answer explanation
The analysis revealed that the growth of esports was predominantly through investment by external parties.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How are Australian esports players portrayed in international competitions according to this week's key reading?
As consistently failing.
As talented, skilled, and paradoxically rarely successful.
As always winning.
As uninterested in competing.
Answer explanation
Australian esports players are portrayed as talented, skilled, and paradoxically rarely successful in international competitions according to the text.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What did the thematic analysis of 229 Australian news articles from 2008 to 2019 reveal about the coverage of esports?
Esports was mainly presented as a gaming future
Esports was largely presented as a sporting future
Esports was not covered in mainstream media
Esports was portrayed as a failing industry
Answer explanation
Esports was largely presented as a sporting future based on the thematic analysis of 229 Australian news articles from 2008 to 2019.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following was NOT one of the six major themes generated from the thematic analysis of Australian esports coverage?
Esports as an investment opportunity
Esports having societal impacts
Esports as a form of traditional sports
Esports being professionalized and underdeveloped in Australia
Answer explanation
Esports as a form of traditional sports was NOT one of the six major themes generated from the thematic analysis of Australian esports coverage.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How was esports presented from a business perspective?
As a declining industry
As a future direction for the established sports industry to expand into
As a temporary trend
As an unprofitable venture
Answer explanation
Esports was presented as a future direction for the established sports industry to expand into, indicating growth potential and opportunities for development.
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