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MCD1360 Week 4 Quizizz - Test Your Knowledge!

Authored by Tyson Kraft

Arts

12th Grade

Used 75+ times

MCD1360 Week 4 Quizizz - Test Your Knowledge!
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18 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What has contributed to the rise of esports in Australian mainstream media coverage?

Decrease in traditional sports viewership

Broader acceptance of esports across the media landscape

Government funding for esports

Decline in video game sales

Answer explanation

Broader acceptance of esports across the media landscape has contributed to the rise of esports in Australian mainstream media coverage.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does mainstream media shape the public's perceptions and understanding of emergent trends and technologies?

By ignoring new trends

By providing biased information

By providing not only information but also interpretative frameworks

By focusing solely on traditional values

Answer explanation

By providing not only information but also interpretative frameworks

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does this week's key reading reveal about the growth of esports?

It was predominantly through investment by external parties

It was mainly due to internal growth

It was stagnant over the years

It was declining due to lack of interest

Answer explanation

The analysis revealed that the growth of esports was predominantly through investment by external parties.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How are Australian esports players portrayed in international competitions according to this week's key reading?

As consistently failing.

As talented, skilled, and paradoxically rarely successful.

As always winning.

As uninterested in competing.

Answer explanation

Australian esports players are portrayed as talented, skilled, and paradoxically rarely successful in international competitions according to the text.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What did the thematic analysis of 229 Australian news articles from 2008 to 2019 reveal about the coverage of esports?

Esports was mainly presented as a gaming future

Esports was largely presented as a sporting future

Esports was not covered in mainstream media

Esports was portrayed as a failing industry

Answer explanation

Esports was largely presented as a sporting future based on the thematic analysis of 229 Australian news articles from 2008 to 2019.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following was NOT one of the six major themes generated from the thematic analysis of Australian esports coverage?

Esports as an investment opportunity

Esports having societal impacts

Esports as a form of traditional sports

Esports being professionalized and underdeveloped in Australia

Answer explanation

Esports as a form of traditional sports was NOT one of the six major themes generated from the thematic analysis of Australian esports coverage.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How was esports presented from a business perspective?

As a declining industry

As a future direction for the established sports industry to expand into

As a temporary trend

As an unprofitable venture

Answer explanation

Esports was presented as a future direction for the established sports industry to expand into, indicating growth potential and opportunities for development.

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