
White Belt Level 6
Authored by Codeninjas Sammamish
Instructional Technology
1st - 5th Grade
Used 4+ times

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6 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The code inside the [on button pressed] container block runs when?
It runs whenever the selected button is pressed or released.
It creates a new projectile sprite at the location of the provided sprite with the provided velocity.
It changes the score by the value in the parameter.
It adds an effect to the game over screen.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the code inside the [on game update every ms] container block run?
It runs over and over, repeating once every number of milliseconds (ms) selected.
It removes the sprite from the game.
It will display a timer on the top of the game screen that will stop the game once time is up.
It changes the selected sprite’s type.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The [pick random] block does what?
It selects a random number between two parameters.
It gives the selected sprite an x and y velocity based on the values of the parameters
It plays the provided melody at the provided tempo or speed
It moves the selected sprite with the chosen animation.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The [set projectile to projectile from sprite] block creates what?
It creates a new projectile sprite at the location of the provided sprite with the provided velocity.
It removes the sprite from the game.
It stops the selected sprite from leaving the game screen
It changes the name of the sprite so it can be referenced and used throughout the project
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The [set sprite velocity to] block does what?
It gives the selected sprite an x and y velocity based on the values of the parameters.
it compares the two provided numbers based on the selected operator.
It changes the life by the value in the parameter.
It adds an effect to the game over screen.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The [set sprite bounce on wall] block will do what?
It will make the sprite named in the red bubble stay within the screen and move in the opposite direction after touching the wall.
It adds the selected effect to the selected sprite.
It defines the look and type of a sprite
It displays the provided text on the game screen until the player presses the A button.
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