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23PGE - ICT class - Gamification

Authored by HILLELA P

English

University

Used 1+ times

23PGE - ICT class - Gamification
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8 questions

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1.

OPEN ENDED QUESTION

2 mins • Ungraded

Gamification

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2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game design element is often used in gamification to motivate learners?

Textbooks

Lectures

Leaderboards

Essays

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which type of skills is game-based learning particularly effective in developing?

Practical and hands-on

Memorising

Theoretical analysis

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a potential drawback of using game-based learning in the classroom?

It can sometimes be time-consuming to implement.

It eliminates the need for any other teaching methods.

It always leads to a higher level of engagement.

It requires less preparation than traditional methods.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What role do narratives or storytelling play in game-based learning?

They distract students from the main content.

They lengthen the duration of the lesson.

They engage students by providing context and motivation.

6.

MULTIPLE CHOICE QUESTION

2 mins • 1 pt

Who coined the term gamification?

Nick Pelling

Richard Bartle

7.

OPEN ENDED QUESTION

10 mins • Ungraded

Elements of Gamification

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