OOP Basics for Kids

OOP Basics for Kids

1st Grade

15 Qs

quiz-placeholder

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OOP Basics for Kids

OOP Basics for Kids

Assessment

Quiz

Computers

1st Grade

Medium

Created by

ViCANcode Academy

Used 2+ times

FREE Resource

15 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a class in object-oriented programming?

A class is a loop in object-oriented programming

A class is a variable in object-oriented programming

A class is a function in object-oriented programming

A class in object-oriented programming is a blueprint for creating objects.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is an example of encapsulation?

A variable that can be accessed directly from outside the class

A function that can only be called from within the same class

A class in object-oriented programming where all data members are public

A class in object-oriented programming where data members are kept private and can only be accessed through public methods

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are objects in OOP?

Objects in OOP are keywords used to define classes.

Objects in OOP are instances of classes that encapsulate data and behavior.

Objects in OOP are functions that perform specific tasks.

Objects in OOP are variables used to store data.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a primitive datatype?

string

boolean

integer

float

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a non-primitive datatype?

string

array

integer

boolean

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of a feature in a class?

To be used by objects for different developments

To initialize the object's state or perform setup when an instance is created.

To pause the object's functionality

To delete the object's state

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How do you create an object in OOP?

Use a loop to generate the object

Assign values directly to memory locations

By Defining a class

Call a function to create the object

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