Gamifying Learning Quiz

Gamifying Learning Quiz

Professional Development

14 Qs

quiz-placeholder

Similar activities

JOB SEARCH

JOB SEARCH

Professional Development

12 Qs

WORD BUILDING

WORD BUILDING

Professional Development

10 Qs

5. Word Formation - Leisure

5. Word Formation - Leisure

9th Grade - Professional Development

15 Qs

Memory

Memory

3rd Grade - Professional Development

10 Qs

GAMIFICATION IN LANGUAGE LEARNING

GAMIFICATION IN LANGUAGE LEARNING

Professional Development

10 Qs

Technology in Education Quiz

Technology in Education Quiz

Professional Development

9 Qs

How much do you know about our project?

How much do you know about our project?

Professional Development

9 Qs

 Assessment Instruments in TEFL UNIT 4

Assessment Instruments in TEFL UNIT 4

Professional Development

15 Qs

Gamifying Learning Quiz

Gamifying Learning Quiz

Assessment

Quiz

English

Professional Development

Easy

Created by

LAMI MUSA

Used 1+ times

FREE Resource

14 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary objective of gamification in education?

To increase competition among students

To eliminate traditional teaching methods

To enhance engagement and motivation

To reduce the need for assessments

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a benefit of gamification?

Ownership of learning

Higher retention rates

Increased engagement

Decreased motivation

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the first step in the process of gamifying learning?

Choosing rewards

Setting clear objectives

Designing challenges

Integrating gamification into content

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which tool is mentioned as a resource for gamification?

Google Classroom

Edpuzzle

Zoom

Microsoft Teams

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the term 'gamification' refer to?

Creating competitive environments only

Integrating game-like elements into learning experiences

Eliminating traditional assessments

Using games exclusively in education

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which psychological principle does gamification tap into?

Fear of failure

Intrinsic motivators

Peer pressure

Extrinsic rewards only

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the tips for successful gamification?

Avoid feedback

Make games overly complex

Balance fun and learning

Focus solely on competition

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?